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STUDY |
Health
BEHAVIOR CHANGE
Effects of a Gamified Mobile Application to Support a Lifestyle-Change Program in Adults: A Controlled Pilot
Oddsson (2017)
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TACTICS USED
Gamification
BEHAVIORS ADDRESSED
Physical Activity,Diet & Nutrition
SIMILAR STUDIES
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Physical Activity
Gardner (2016)
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How to reduce sitting time? A review of behaviour change strategies used in sedentary behaviour reduction interventions among adults.
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Give More Tomorrow: Two Field Experiments on Altruism and Intertemporal Choice.
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Physical Activity
French (2013)
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The systematic development of a brief intervention to increase walking in the general public using an "extended" theory of planned behavior.
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Alcohol Use or Addiction
Gajecki (2014)
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Mobile phone brief intervention applications for risky alcohol use among university students: a randomized controlled study
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Self-Management
Matthews (2015)
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A brief report on the development of a theoretically-grounded intervention to promote patient autonomy and self-management of physiotherapy patients: face validity and feasibility of implementation.
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Disease Management
Drion (2015)
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The Effects of a Mobile Phone Application on Quality of Life in Patients With Type 1 Diabetes Mellitus: A Randomized Controlled Trial.